Properties
autocomplete
autocomplete: AttributeAnimator<this, string>
backdropFilter
backdropFilter: StyleAnimator<this, string>
borderBottomColor
border
BottomColor: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
borderLeftColor
border
LeftColor: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
borderRightColor
border
RightColor: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
borderSpacing
borderSpacing: StyleAnimator<this, string>
borderTopColor
border
TopColor: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
checked
checked: AttributeAnimator<this, boolean, boolean | string>
color
color
: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
colspan
colspan: AttributeAnimator<this, number, number | string>
disabled
disabled: AttributeAnimator<this, boolean, boolean | string>
filter
filter: StyleAnimator<this, string>
flexGrow
flexGrow: StyleAnimator<this, number, number | string>
flexShrink
flexShrink: StyleAnimator<this, number, number | string>
opacity
opacity: StyleAnimator<this, number, number | string>
order
order: StyleAnimator<this, number, number | string>
outlineColor
outline
Color: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
overflowX
overflowX
: StyleAnimator<this, Overflow>
overflowY
overflowY
: StyleAnimator<this, Overflow>
placeholder
placeholder: AttributeAnimator<this, string>
rowspan
rowspan: AttributeAnimator<this, number, number | string>
selected
selected: AttributeAnimator<this, boolean, boolean | string>
textDecorationColor
text
DecorationColor: StyleAnimator<this, Color | "currentColor", AnyColor | "currentColor">
textDecorationLine
textDecorationLine: StyleAnimator<this, string>
textOverflow
textOverflow: StyleAnimator<this, string>
title
title: AttributeAnimator<this, string>
type
type: AttributeAnimator<this, string>
value
value: AttributeAnimator<this, string>
zIndex
zIndex: StyleAnimator<this, number | string>
Static NeedsAnimate
NeedsAnimate: number = 1 << 1
Static NeedsCompute
NeedsCompute: number = 1 << 0
Static NeedsLayout
NeedsLayout: number = 1 << 2
Static NeedsRender
NeedsRender: number = 1 << 4
Static NeedsScroll
NeedsScroll: number = 1 << 3
Static UpdateFlagsMask
UpdateFlagsMask: number = (1 << 5) - 1
Returns the transformation from viewport coordinates to view coordinates.