Properties
clipPath
clipPath: AttributeAnimator<this, string>
cx
cx: AttributeAnimator<this, number, number | string>
cy
cy: AttributeAnimator<this, number, number | string>
d
d: AttributeAnimator<this, string>
dx
dx: AttributeAnimator<this, number, number | string>
dy
dy: AttributeAnimator<this, number, number | string>
edgeMode
edgeMode: AttributeAnimator<this, string>
fillRuke
fill
Ruke: AttributeAnimator<this, FillRule>
in
in: AttributeAnimator<this, string>
in2
in2: AttributeAnimator<this, string>
mode
mode: AttributeAnimator<this, string>
opacity
opacity: AttributeAnimator<this, number>
points
points: AttributeAnimator<this, string>
preserveAspectRatio
preserveAspectRatio: AttributeAnimator<this, boolean, boolean | string>
r
r: AttributeAnimator<this, number, number | string>
result
result: AttributeAnimator<this, string>
stdDeviation
stdDeviation: AttributeAnimator<this, string>
strokeDasharray
strokeDasharray: AttributeAnimator<this, string>
strokeWidth
strokeWidth: AttributeAnimator<this, number, number | string>
type
type: AttributeAnimator<this, string>
values
values: AttributeAnimator<this, string>
viewBox
viewBox: AttributeAnimator<this, string>
x
x: AttributeAnimator<this, number, number | string>
x1
x1: AttributeAnimator<this, number, number | string>
x2
x2: AttributeAnimator<this, number, number | string>
y
y: AttributeAnimator<this, number, number | string>
y1
y1: AttributeAnimator<this, number, number | string>
y2
y2: AttributeAnimator<this, number, number | string>
Static NeedsAnimate
NeedsAnimate: number = 1 << 1
Static NeedsCompute
NeedsCompute: number = 1 << 0
Static NeedsLayout
NeedsLayout: number = 1 << 2
Static NeedsRender
NeedsRender: number = 1 << 4
Static NeedsScroll
NeedsScroll: number = 1 << 3
Static UpdateFlagsMask
UpdateFlagsMask: number = (1 << 5) - 1
Returns the transformation from viewport coordinates to view coordinates.