@swim/graphics implements canvas graphics views, with procedurally animated shapes, and procedurally styled typesetters. @swim/graphics is part of the @swim/ui framework.
For an npm-managed project,
npm install @swim/graphics to make it a dependency.
TypeScript sources will be installed into
node_modules/@swim/graphics/lib/main. And a pre-built UMD script can
be found in
Browser applications can load
swim-ui.js—which bundles the @swim/graphics
library—along with its
swim-core.js dependency, directly from the SwimOS CDN.
<!-- Development --> <script src="https://cdn.swimos.org/js/latest/swim-core.js"></script> <script src="https://cdn.swimos.org/js/latest/swim-ui.js"></script> <!-- Production --> <script src="https://cdn.swimos.org/js/latest/swim-core.min.js"></script> <script src="https://cdn.swimos.org/js/latest/swim-ui.min.js"></script>
swim-toolkit.js script may be loaded, along with its
swim-system.js dependency, from the SwimOS CDN. The
script bundles @swim/graphics together with all other
<!-- Development --> <script src="https://cdn.swimos.org/js/latest/swim-system.js"></script> <script src="https://cdn.swimos.org/js/latest/swim-toolkit.js"></script> <!-- Production --> <script src="https://cdn.swimos.org/js/latest/swim-system.min.js"></script> <script src="https://cdn.swimos.org/js/latest/swim-toolkit.min.js"></script>
@swim/graphics can be imported as an ES6 module from TypeScript and other ES6-compatible environments.
import * as graphics from "@swim/graphics";
@swim/graphics can also be used as a CommonJS module in Node.js applications.
var graphics = require("@swim/graphics");
When loaded by a web browser, the
swim-ui.js script adds all
@swim/graphics library exports to the global
swim namespace. The
swim-ui.js script requires that
swim-core.js has already been loaded.
swim-toolkit.js script also adds all @swim/graphics library
exports to the global
swim namespace, making it a drop-in replacement for
swim-graphics.js when additional @swim/toolkit frameworks
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